The audience must distinguish future notion of our own home from reality in the year 2050 in order to escape the pull of the simulation. With the help of the Odyss.eus program, the audience sets off on a journey to a location that it believes to be real. The piece transfers the form of the video game to the theater and examines the effects of programming on human beings and on their environment.
16,00 € · reduced 12,00 €
Please arrive at the performance venue 15 minutes before the beginning of the performance. Admission takes place in groups every 7 minutes. The performance on May 29th (7:00 pm) is part of Theaterscoutings Berlin. More information at: www.theaterscoutings-berlin.de
According to the organizers accessible.
direction, dramaturgy, idea: Rolf Kasteleiner / Anne-Sylvie König
Ensemble Borgtheater – Cyborg Performing Theater: Anne Diedering, Alessandro Nania Pacino, Julia Pohl, Luis Huayna, Marie Golüke, Mirijam Verena Jeremic, Patricia Hektor, Simon Fleischhacker, Tobias Schulze
Game Consultant: Svenja Anhut
stage design: Nicole Timm
stage design assistance: Suzi Wolf
costume: Kathrin Niemann
make-up: Coralie Matzner
director assistance: Milen Zhelev
produktion management assistance: Rachele Ferrazzi
distribution: Antonia Gersch
press: Yven Augustin
production management: cyborgproduction www.cyborg-city.eu